We teamed up with EA to create a realistic, real-time ready asset of football star, Erling Haaland. In celebration of the launch of the video game, EA FC 24, virtual Haaland had the opportunity to mingle with celebrities, influencers, and journalists in Amsterdam.
EA FC 24 Launch
We were approached by FX to create an experience for their upcoming show, Shogun, at Comic Con San Diego. Within a booth designed as an Edo period style enclosure, we integrated a digital pond which utilized face tracking to render the guestās reflection as a samurai.
FX Shogun at SDCC 2023
We had the pleasure of showcasing our custom virtual human, Tori, at Pier 59ās NYFW Party. Tori is a MetaHuman made in the likeness of technical artist and motion capture actor, Jayleen Perez. To go beyond the limitations of MetaHuman Creator, we utilized FaceBuilder and R3DS Wrap.
This particular experience allowed guests to change lights and cameras in real-time as Tori posed in a custom gown, simulated by UDraper.
Toriās NYFW Debut
We were tasked to create a brand mascot named GāNUSMAS for Samsung. Working alongside the CG team, we developed a real-time ready asset that could be brought to life with an XSens suit and ARKit.
Bringing GāNUSMAS to Life
We worked with BBDO to create a variety of M&Mās spots for social media. Working alongside the CG team, we developed real-time ready assets of all the characters and then conducted virtual shoots in Unreal.
On Set with M&Mās
We were approached by Uniplan to create a bespoke experience for Hyundaiās booth at CES. The show starred dynamically, generated avatars who interacted with guests from a metaverse landscape. These avatars were brought to life by motion capture actors backstage. The experience concluded with a selfie which was printed out for each guest.